What is not the goal? We don't want to make the game exactly historical. We intend the result to be historically plausible. By bending the rules a bit, we intend to shepherd this flow into a more historic, but still changeable course. The vanilla game lacks the immersion most people want from a WWII strategic simulator: the game gives a certain, almost deterministic, but a-historical flow of events that most players find plain stupid. ![]() ![]() ![]() The goal of this mod is to help Hearts Of Iron 3 reach its full potential as a half-historical, half-sandbox game.
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